2D2 - Pixel Arts


We learned about Pixel Art basics and used Piskel to create some objects. We also had the option to create our designed character in 96x96 and 32x32 or to create a Pixel Imposter. I made the Impostor, but may go back to do the 96 and 32s.

Here's the export at double the size using nearest neighbor in Photoshop to keep it crisp.



NOTE: I only replaced Aerith in the scene on the left, I did NOT recreate it.

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